Godot Docs – 4.6 branch — Godot Engine (stable) documentation in English
Welcome to the official documentation of Godot Engine, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the introduc...
En bref
Ajouté le
18 mars 2026
Matière et domaine
coding · game-development
Niveaux scolaires
9e année (3e)–12e année (Terminale)
Type de page
Article
Introduction
Godot Engine Documentation Overview
- Purpose: Official documentation for the Godot Engine, a free and open-source 2D and 3D game engine.
- Target Audience Paths:
- Beginners: "I want to make a game."
- Experienced Developers: "I know how to make a game, I want to know how to use Godot."
- Advanced Users: "I know how to use Godot, I want to learn more advanced Godot topics."
- Contributors: "I know how to use Godot, I want to contribute to Godot."
- Navigation: Users can utilize the sidebar table of contents, the search function, or the "Read the Docs" panel to switch between languages and versions.
- Community Involvement: The documentation is community-driven; users are encouraged to submit issues/pull requests on GitHub, assist with translations, or join the #documentation channel on the Godot Contributors Chat.
- Offline Access: HTML and ePub versions are available for download (updated every Monday) for the stable, latest, and 3.6 branches.
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