Godot Docs – 4.6 branch — Godot Engine (stable) documentation in English

Welcome to the official documentation of Godot Engine, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the introduc...

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17 maart 2026

Vak & domein

computer-science-fundamentals · game-development

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Klas 1 (brugklas)–Klas 4

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Article

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Godot Engine Documentation Overview

  • Purpose: Official documentation for the Godot Engine, a free and open-source 2D and 3D game engine.
  • Target Audience Paths:
    • Beginners (I want to make a game).
    • Engine Switchers (I know how to make a game, I want to know how to use Godot).
    • Advanced Users (I know how to use Godot, I want to learn more).
    • Contributors (I know how to use Godot, I want to contribute).
  • Navigation: Users can utilize the sidebar table of contents or the search function located in the top-left corner.
  • Community Involvement: The documentation is community-driven; users are encouraged to submit feedback, issues, or pull requests via the GitHub repository.
  • Communication: Documentation-related discussions take place in the #documentation channel on the Godot Contributors Chat.
  • Offline Access:
    • HTML: Available for download (updated every Monday) for stable, latest, and 3.6 versions.
    • ePub: Available for mobile devices and e-readers (updated every Monday) for stable, latest, and 3.6 versions.

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